TPK: The Card Game

Monday, August 5, 2013

Equipment and/or Permanents

Quick note:  These should grant an always available ability or action that is fairly minor, but consistent, and allow for a much more unique, powerful, and interesting (possibly crucial in a combo) function if you discard the card.

That is all.
Posted by Eric at 6:46 AM
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      • Basic Decks, Dunzo
      • Hybrid or Multi-Class Support Roles
      • Spreadsheet update
      • Re-Thinking Less Than 5 Players.
      • Boss Idea - Elemental - 4 stages
      • HP Wrinkle
      • Re-thinking Threat
      • Must... Not... Burn... Out...
      • Newest Cast Member and Deck Considerations
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      • The Secret Sauce
      • Card Formula
      • Hand Size, Actions Per Turn, Scaling for Solo Play
      • Mental Barfing About the Boss/Dungeon Deck(s)
      • Idears From the Commute
      • Equipment and/or Permanents
      • Roles and their cards
      • Playtest Decks
      • How to build the first playtest decks
      • Boss Mega Attacks and Events
      • Meat Shield
      • Welcome To Your Fantasy!
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